tag:blogger.com,1999:blog-790704173085436327.post8740971748414412620..comments2022-07-12T03:52:37.559-07:00Comments on Ken Moore Design: Kinect Theremin - Sneak PeekKen Moorehttp://www.blogger.com/profile/06947879646420390697noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-790704173085436327.post-55630089762247515422013-09-06T00:52:06.931-07:002013-09-06T00:52:06.931-07:00Great!Great!Randalhttp://themeatgrinders.info/noreply@blogger.comtag:blogger.com,1999:blog-790704173085436327.post-48740416108794109712013-07-02T06:01:44.666-07:002013-07-02T06:01:44.666-07:00@Anonymous, my reason for trying the Kinect was si...@Anonymous, my reason for trying the Kinect was simply the promise of not having to wear special gloves to simulate a Theremin. Some day when the Kinect's resolution and latency are much finer this should be a reasonable goal.Ken Moorehttps://www.blogger.com/profile/06947879646420390697noreply@blogger.comtag:blogger.com,1999:blog-790704173085436327.post-40806427028455204752013-06-22T14:27:03.179-07:002013-06-22T14:27:03.179-07:00Hi.
first of all, it's a wonderful idea and a...Hi. <br />first of all, it's a wonderful idea and a great produced product you got there.<br />may i ask why you had to re-write the whole thing to the kinect ? what was wrong with your first version to the wii ?<br />i'm about to write a motion-based software, and I want to know what will be my best choise - the wii or the kinect.<br /><br />thank you very much in advance for any response.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-790704173085436327.post-71465195036419310632011-09-11T22:43:03.042-07:002011-09-11T22:43:03.042-07:00WE WANT MORE!WE WANT MORE!Glen Murphyhttps://www.blogger.com/profile/08021302289299874175noreply@blogger.comtag:blogger.com,1999:blog-790704173085436327.post-29461145228299744082011-01-15T18:03:36.451-08:002011-01-15T18:03:36.451-08:00Great work, as usual! Makes me want to see what I ...Great work, as usual! Makes me want to see what I can do with the PS Move that I just bougt my son for Christmas.Mojohttp://www.mojosdojo.comnoreply@blogger.comtag:blogger.com,1999:blog-790704173085436327.post-27157345813257709202011-01-14T07:25:30.867-08:002011-01-14T07:25:30.867-08:00@Gareth, the lag is truly a pain -- even if they c...@Gareth, the lag is truly a pain -- even if they could get the lag down to 100ms it would be a huge impediment for beginners since hitting a single pitch is a feedback loop between the hand and ears, and if you overshoot a pitch you realize that 100ms late, then each subsequent adjustment takes 100ms... not effective!Ken Moorehttps://www.blogger.com/profile/06947879646420390697noreply@blogger.comtag:blogger.com,1999:blog-790704173085436327.post-54511587495865776852011-01-14T07:09:19.682-08:002011-01-14T07:09:19.682-08:00Fantastic project. I love the use of colour to ind...Fantastic project. I love the use of colour to indicate pitch. Do you think this would be a good tool to teach new players, or would the lag be too much of a problem to overcome?Garethhttp://garethbriggs.tumblr.com/noreply@blogger.comtag:blogger.com,1999:blog-790704173085436327.post-3711509545898017642011-01-13T21:01:14.681-08:002011-01-13T21:01:14.681-08:00Very cool stuff! The video effects also look reall...Very cool stuff! The video effects also look really cool.<br /><br />I wonder if the 30 frames/sec sampling is a hardware issue or software-defined. Seems like the hardware should be able to support a higher sampling rate.<br /><br />PS About the source code: check with the licenses of the open-source Kinect drivers you used. You may be required to release your source-code under the same license.Anonymousnoreply@blogger.com